Undead Fortitude. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks) . When first encountered, a vampiric mist appears as a billowing mass of light clouds. KALKA-KYLLA Large monstrosity, neutral Armor Class 15 (natural armor) Hit Points 85 (lOdlO + 30) Speed 30 ft ., swim 30 ft . The kelpie makes two slam attacks. The characters should hit level 2 after 1 session. They might be personable and interesting, using magic to manipulate people only when banter and conventional persuasion fails, or they might be rude and demanding, using and relying on charmed, obedient minions. ACTIONS Blinding Acid. The armor is destroyed if the penalty reduces its AC to 10. Damage Resistances acid, cold, fire Damage Immunities poison Condition Immunities blinded , charmed, deafened , exhaustion , YUSDRAYL frightened , poisoned , prone Senses bl indsight 60 ft . Hit: 8 (ld8 + 4) slashing da mage, or 9 (ldlO + 4) slashing damage if used with two hands . A creature that touches the Ooze Master or hits it with a melee attack while within 5 feet of it takes 9 (2d8) acid damage. B: Random Encounters [+] Legendary Resistance (3/Day). Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Any equipment the spy wears or carries is invisible with it. If the saving throw is successful, the effect ends on it. (hover) Armor Class 12 (15 with mage armor) Hit Points 40 (9d&) Speed 30 ft. STR DEX CON INT WIS CHA 9 (-1) 14 (+2) 11 (+O) 17 (+3) 12 (+l) 11 (+O) Saving Throws Int +6, Wis +4 Skills Arcana +6, History +6 Senses passive Perception 11 Languages any four languages Challenge 5 (1,800 XP) Spellcasting. The giant crayfish makes two claw attacks. This PDF 1.7 document has been generated by 2. Benign Transposition. A lich doesn't require air, food, drink, or sleep. Before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the kelpie or drowning, the target can repeat the saving throw. Hit: 5 (2d4) necrotic damage. The enchanter must decide to do so before the attack hits or misses. When the leucrotta reduces a creature to O hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make an attack with its hooves . Thayan apprentices have a measure of spellcasting ability, and many strive to become full-fledged wizards one day. Hit: 6 (ld8 + 2) slashing damage, or 7 (ldlO + 2) slashing damage if wielded with two hands. User Manual: Open the PDF directly: View PDF . ACTIONS Bite. The transmute, is a 9th-level spellcaster. Tales from the Yawning Portal: White Plume Mountain Preface [+] White Plume Mountain [+] Tomb of Annihilation Dramatis Personae [+] Ch. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage and 11 (2dl0) cold damage at the start of each of the toad's turns. The figure is a nereid- a fey water creature that can shape its environment to suit its needs. GREATER ZOMBIE Many of those who brave the Tomb of Horrors believe they have reached their ultimate destination when they disturb a skeletal figure inside a secluded crypt. The Yawning Portal is the most popular inn and tavern within the confines of the city of Waterdeep. SIREN Imprisoned inside a mist-filled chamber in the Tomb of Horrors, Siren serves as evidence of Acererak's heartless sense of humor. The enchanter tries to magically divert an attack made against it, provided that the attacker is within 30 feet of it and visible to it. A few use their powers for good, becoming hunters of the undead and risking their lives to save others. Sir Braford wields Shatterspike, a magic longsword that grants a +l bonus to attack and damage rolls made with it (included in his attack). Tales From The Yawning Portal PDF is a popular Reference Book written by Jeremy Crawford, Kim Mohan, and Michele Carter. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Hit: 10 (2d6 + 3) bludgeoning damage, and if the target is a Medium or smaller creature, it is grappled (escape DC 13) . These creatures automatically succeed on their saving throws against the spell. Hooves. When you can surprise those players, it feels like a win. Tales from the yawning portal maps pdf Tales from the Yawning Portal is a new collection of classic D&D adventures updated to the Fifth Edition rules. Overview About this Tales from the yawning portal: Dungeon & Dragons from Tales from the yawning portal, as it incorporates classic adventure that have been updated for use with the fifth edition rules and guidebooks. Seaweed Shape. It can innately cast the following spells, requiring no verbal or material components: At will: detect magic, disguise self, mage armor 1/day each:fear, hold person, misty step Sunlight Sensitivity. Drowning Hypnosis. if its penalty drops to -5 , the weapon is destroyed. Plot Review: Melee Weapon Attack: +6 to hit, reach 5 ft ., one target. Any creature that starts its turn within 10 feet of the toad takes 5 (ldlO) cold damage. If the target is a creature, the adept can choose one of the following additional effects : The target must succeed on a DC 13 Strength saving throw or drop one item it is holding (adept 's choice). But if she or any other kobolds are threatened or set upon, Yusdrayl defends herself and her tribe as fiercely as she can. This giant slug is not only intelligent, it's capable of speech. When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Armor Class 16 Hit Points 60 (lld8 + 11) Speed 40 ft. STR DEX CON INT WIS CHA 11 (+0) 17 (+3) 13 (+l) 11 (+0) 16 (+3) 10 (+O) Skills Acrobatics +5 , Insight +5, Stealth +5 Senses passive Perception 13 Languages any one language (usually Common) Challenge 3 (700 XP) Unarmored Defense. Take a deep dive into nostalgia with some of the most dangerous, exotic, and magical adventures from D&D history. ACTIONS 1/day each: charm person.fog cloud, greater invisibility, polymorph (self only) Magic Resistance. STR DEX CON 6 (-2) 16 (+3) 16 (+3) INT 6 (-2) CHA 7 (-2) WIS 12 (+l) Saving Throws Wis +3 Damage Resistances acid , cold, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities charmed, exhaustion , grappled , paralyzed , petrified , poisoned , prone, restrained Senses darkvision 60 ft., passive Perception 11 LanguagesChallenge 3 (700 XP) Blood Sense. Undead Nature. STR 9 (-1) DEX 14 (+2) CON 11 (+O) INT WIS CHA 17 (+3) 12 (+1) 11 (+O) Saving Throws Int +6, Wis +4 Skills Arcana +6, History +6 Senses passive Perception 11 Languages any four languages Challenge 5 (1 ,800 XP) Spellcasting. Unarmed Strike. ACTIONS Empowered Slam. It's a window to the past, a greatest hits album, and more importantly, a dungeon crawl extravaganza that manages to recapture that old school feel. Fairy Tales from Around the World is a treasure trove of the world's best-loved fairy and folk . Var casts a cantrip. Whether male or female, a nereid bears an otherworldly beauty. On a failure, it also runs out of breath and can't speak for 1 minute. The deathlock wight resembles a normal wight, except that its undead form courses with dark magic. Var teleports up to 30 feet to an unoccupied space he can see. While the adept is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. C7867. Swallow. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Tecuziztecatl can enter a space large enough for a Medium creature without squeezing. APPENDIX B I CREATURES 239 MARTIAL ARTS ADEPT Within a lavish chamber inside the Hidden Shrine of Tamoachan, two dust-covered bodies are found reclining. On a failed save, the target takes 10 (2d6 + 3) necrotic damage, its hit point ma ximum is reduced by an amount equal to the necrotic damage taken , and the mist regains hit points equal to that amount. For 1 minute, the spy magically increases in size, along with anything it is wearing or carrying. STR 10 (+0) DEX 16 (+3) CON INT WIS CHA 12 (+l) 12 (+1) 10 (+O) 13 (+1) Damage Resistances poison Skills Deception +5, Insight +2, Investigation +5, Perception +4, Persuasion +3 , Sleight of Hand +5, Stealth +7 Senses darkvision 120 ft ., passive Perception 14 Languages Dwarvish , Undercommon Challenge 2 (450 XP) Cunning Action. Shortsword. When the night grows long in Waterdeep, City of Splendors, and the fireplace in the taproom of the Yawning Portal dims to a deep crimson, adventurers from across the Sword Coast- and even some visiting from other D&D worlds- spin tales and rumors of lost treasures. With a 10-foot swimming start, the sea lion can long jump out of or across the water up to 25 feet. Large monstrosity, unaligned SHARWYN HUCRELE Medium humanoid (human), neutral evil Armor Class 15 (natural armor) Hit Points 90 (12dl0 + 24) Speed 10 ft., swim 40 ft. STR DEX CON INT WIS CHA 17 (+3) 15 (+2) 15 (+2) 3 (-4) 12 (+1) 8 (-1) Armor Class 16 (Barkskin trait) Hit Points 13 (2d8 + 4) Speed 30 ft . The vampiric mist can 't enter a residence without an invitation from one of the occupants. The giant crayfish can breathe air and water. If the mantle is destroyed, the nereid becomes poisoned and dies within 1 hour. ILLUSIONIST Medium humanoid (any race), any alignment Armor Class 12 (15 with mage armor) Hit Points 38 (7d8 + 7) Speed 30 ft . Language : The seven adventures include: The Sunless Citadel and The Forge of Fury, originally written for Third Edition; The Hidden Shrine of Tamoachan, White Plume Mountain, Against the Giants, and Tomb . Hit: 4 (ld4 + 2) piercing damage. Cantrip. He had such a knowledge of the dark side that he could even keep the ones he cared about from dying. KALKA-KYLLA Adventurers who get inside the halls of the Hidden Shrine of Tamoachan are likely to find a unique opportunity- the chance to communicate with a crustacean that can speak. A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed . The Ooze Master is a 9th-level spellcaster. If the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. DUERGAR SPY Medium humanoid (dwarf), lawful evil ENCHANTER Armor Class 15 (studded leather) Hit Points 33 (6d8 + 6) Speed 25 ft . Explorer's Guide to Wildemount [+] Hit: 12 (2d8 + 3) piercing damage. Shortsword. USING THIS BOOK Tales from the Yawning Portal contains seven adventures taken from across D&D's history. Once per turn, the spy can deal an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn 't incapacitated and the spy doesn 't have disadvantage on the attack roll. Each foot of movement in water costs it 2 extra feet , rather than l extra foot . Shape Water. Siege Monster. Ability checks made to escape this grapple have disadvantage. Adventurers can meet all sorts of colorful characters here. NEREID One of the most inviting locations in the Hidden Shrine of Tamoachan is a gently illuminated pool of water, beside which sits a lovely being singing a pleasant tune. The skeleton has advantage on saving throws against spells and other magical effects. If the damage is reduced to 0, the adept catches the missile if it's small enough to hold in one hand and the adept has a hand free . Hit: 16 (2dl0 + 5) piercing damage, and the target is grappled (escape DC 15). The crayfish has two claws , each of which can grapple only one target. Tecuziztecatl sheds dim light within 20 feet of itself. Hit: 10 (2d6 + 3) piercing damage, the target is swallowed, and the grapple ends. Some are classics that have hosted an untold number of adventurers, while others are newer creations boldly staking their place in the pantheon of notable D&D . Hit: 16 (2d8 + 7) piercing damage. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Hit: 11 (2d6 + 4) bludgeoning damage. - Forge of Fury (Forja da Fria) - Hidden Shrine of Tamoachan. Check 18 flipbooks from darius. ACTIONS Multiattack. STR DEX CON INT WIS CHA 13 (+l) 12 (+l) 12 (+l) l (- 5) 10 (+O) l (-5) Condition Immunities blinded , deafened , frightened Senses blindsight 60 ft . Hit: 7 (ld8 + 3) slashing damage, or 8 (ldlO + 3) slashing damage if used with two hands. Spellcasting. 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