fallout 3 shotgun build

gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. I removed Swift Learner for convenience; so that I have the bobblehead available to me for achieving 10 Strength after acquiring Almost Perfect. Other necessary perks include Little Leaguer, Chemist, and Ninja. Editor ID With Survival Guru (snide), Finesse, 6-10 Luck, and Mysterious Stranger, you have a chance of escaping certain doom should fortune smile upon you. I may update it to LV 30 when I get a chance. Outside of roleplaying, choosing a "build" will have a marked effect on how the gameplay is approached. Anything you wish to deal death with! A state-of-the-art subreddit from Vault-Tec. Works extremely well when your followers are distracting robotic enemies. Even though there's no point Lawbringer/Contract Killer, it's there for people who want more caps. Tag Medicine, Repair, Lockpick. Don't report space monkey's status as "Charming" Project Lead. Increases your chances of hitting head-shots in. NOTE *work in progress*: If you're looking for a build with perks that add more benefits and options during and outside of combat, then "KarmaDog214's V.A.T.S. Mostly like an Elder Scrolls monk. Major Tom knows better than to try his Monkey Dance Distraction on irrationaly hostile creatures and he will not be shy about telling the player what he thinks of the idea. Hematophage (Blood Ties), Over time you find quite a few Blood Packs so this perk seems like a healthy alternative to Stimpak perk's since you don't get it through leveling up. Intensive Training (2): +1 to SPECIAL could be useful if you need to make requirement for another perk, but that seems silly. Not to mention the ammo can be found on Outcast patrols or Enclave soldiers. If you have a way to improve this character build or need help with anything leave a comment or private message me on my youtube channel: S - 5 Being the last man standing on the battlefield is the core idea behind this build. +50% damage on criticals, and by now they are all criticals. One of the most important skill for this character will be Speech and probably also Sneak, because the point of this build is to survive and not to kill everything. This will further increase the number of attacks a player can queue in VATS and, coupled with concentrated fire, further increase the chance to hit the targeted part. If Major Tom never finds the answears to end his addiction streak he would eventually leave the player. By far the BEST perk. Skills can be maximized even without Broken Steel by choosing the Comprehension perk, an initial intelligence of at least about 8 (there's a build that allows to maximize skills at lvl 20 starting with intel 2, but it was made for the original Fallout3 without expansions), and an approximately even distribution of skill points at each level-up. Although there's not too much opportunity to role-play as a Samurai during dialogue, the equipment will make you feel just like a Samurai while exploring the Capital Wasteland. Due to the nature of the weapons and strategies being used, the player will probably use V.A.T.S. So I got myself a build. Youll also want speech for the xp glitch with pappy at big town), When your at the door to the wasteland (DO NOT LEAVE) save and make sure your skills are set to the following, Barter:32 The combat shotgun can fire a total of about 145 rounds, the equivalent of 13 reloads, from full condition before breaking. perk for this build despite this, you can choose it over Rad Resistance/Lawbringer/Contract Killer. But the explosions are amusing and can let you loot difficult to reach corpses. Melee weapons:17 Instead of knocking them senseless though, this build is more about dispatching unsuspecting enemies with a melee weapon. Limbs only receive 50% of the damage they normally would. Union Rep, We are The Commonwealth Dagnabbit ! Or Pyro? Adds 10 points to the, Do an additional 50% damage with fire based weapons like the. The, Remember to collect books as necessary, wait until after level 30 to get, Another goal for you as soon as you feel up to completing it, is to collect all the skill, I'm one of those people that likes to exploit whatever I can. Playing as a Clint Eastwood-esque gunslinger looking to clean up the Wasteland is definitely a viable archetype. Players using this build should have an affinity for exploring all the odd and out-of-the-way locations in the wasteland searching for things of high value and use. Level 2: Lady Killer. Using an unarmed attack in VATS will make the enemy immobile for 30 seconds. I added Robotics Expert and Entomologist late due to a few reasons. Night Person (10): +2 to Per and Int at night sounds great, but we're going to get to 10 on both anyways and the other attributes aren't. You have 100 skill in Unarmed and you do 28 damage with this baby. Lincoln's repeater '' Major Tom. I mean, who doesn't enjoy seeing their enemies explode into a mixture of limbs, guts and eyeballs? besides endurance is the base attribute for the big guns skill. P - 5 As much as I love big guns, I can never seem to make it work until very late game. Well-aimed sniper shots can be immensely deadly in the right circumstances. If Major is recruited by the player but failed to save his fellow "Monkey Folk". This gives you a lot more S.P.E.C.I.A.L. P - Perception - 5 - Bobble Head. The extra 10% Damage against Females can come in handy during any point of the game, there are also no other perks that are vital at level 2 and 3, unless you use Intense Training. Fallout 4: Which Game Is Better? Or Gunslinger if you prefer, we'll have both by level 11 though. Perks like Bloody Mess are perfect for this build, as it increases your base damage while causing enemies to explode into gore on death. Intense Training on strength Avoid decreasing any of Strength, Endurance, or Agility below 5, since doing so will adversely affect your ability to carry heavy items, your overall health level, and your ability to use V.A.T.S. Grenades and mines, since they won't alert the enemy until they explode (throwing a grenade freehanded still alert them, though), making them good first strike weapons (plus reverse pickpocketing them will ensure that the target is killed instantly); List your character from lvl 2-30 (as you can't choose a lvl 1 perk) and give as much detail per level as to which perks and skills to select, Please also list your initial, and end-game, Tip: if youre going melee build, invest in perks like. When built for, unarmed builds can become a viable way of dealing damage in Fallout 3. If the player decided to aid the Commonwealth or just allows the launch to go off for any reason. Read them now, don't read any books before level 5, 2 skill points are better then 1. For players looking to follow in the footsteps of dear old dad, a scientist build is a viable option. I mainly do it for a follower who can carry my crap;). never put more than 6 in strength at creation is a policy i have. Lockpick: 60 V.A.T.S. Plus ups his health to 1000, Dogmeat is like a tank pretty much, attracting all the attention while you annihilate, this perk means you don't have to keep worrying about him dying. To make the best use of the Stealth skill, increase it to 100 and find a set of Chinese Stealth Armor. The goal is to get all of your primary skills to 70 without bobbleheads or books and all of your tertiary skills to 40. Through out the Aerospace Institute many computers will need to be hacked some set up a chain reaction to trigger an unstopable self distruct sequence, other terminals relay information about the Commonwealth rockets and research that is being done on the test animals and space monkey pilots. Tertiary skills are the skills you couldn't possibly care less about- Barter, Science, and Unarmed. Another aspect of this build is that luck plays a vital role in your chances of survival should you get caught in the fray. I'm sorry if the slashes are a little unclear. Rad Regeneration (Wasteland Survival Guide), Just make sure you have more than 400 rads at all times to makes sure this works. These are the skills players interested in this build should tag: Obviously, the Cannibal perk at Level 12 is mandatory for this build. The Flamer is one of the best weapons in Fallout 3, though it doesn't always get the recognition it deserves from the Fallout franchise fan base. Fallout 3 - Game of the Year Edition > General Discussions > Topic Details. By this level, it should be very easy to achieve this. Level 5: Comprehension. 6.1 ( 7) DPS 82.5 ( 94.1) DPS (reload) 58.2 ( 66.4) Ammo & Reloading Ammo type Shotgun shell Item HP 240 Repair Drum-magazine combat shotguns Editor ID WeapShotgunCombat Form ID 00004327 xx00C7C2 (sim version) Perk effects I have all the DLC's and was able to achieve Level 30 before I completed all the DLC's. Ammo & Reloading I'm telling you, take it. Radiation Resistance (8): 25% additional rad. Now before you go and judge this perk, I have chosen it not for aesthetics, the +5% damage boost is its sole purpose. This archetype requires little finesse or dexterity. Comprehension Ready for your new toys? where do I start the operation anchorage quest(s). There is however an alternate method to this. even better, allocate some of your SPECIAL stats into Agility to increase your action points and, therefore, the number of shots allowed in V.A.T.S. It also aims to max out the most important SPECIAL stats. Adds 25 Action Points, allows more shots while in VATS. You will need VERY FEW books with this build. While your followers are distracting robotic enemies, you can shut them down even when detected. The Shotgun Surgeon Build for Fallout 4! Demo Expert (6): There are a few instances in the game where scripted assaults will be facilitated by having more damage from mines or grenades, but in general I pick up way more mines than I'll ever use. As far as weapons are concerned, carry a mix of plasma and laser to be more flexible. A - 5 Major Tom as a Compainion was written by SaintPain, Technical advisor for Fallout WIKI template use. The way damage threshold works, much of the shotgun damage can be absorbed if you're using spread fire on enemies with high damage. Level 24: Your choice. Intelligence 10 Sep 24, 2015 @ 3:30am Looking for a good Big Gun's build I understand in GOTY Edition you can pretty much be anything. No I didnt so you better not have collected any bobbleheads. LV13 Silent Running, What a sneaky snake. And best of all, they all shine outside of VATS as much or more than they shine in VATS. How nice. Value And take Quantum Chemist and/or Lawbringer and/or Child At Heart(for man, instead of Lady Killer)(sorry for bad eng, I am from Russia). L - 5, Combat Skill - Small Guns ( This is because small guns are the most common weapons in the game, therefore it becomes a great starting skill. ) Enemies can't retaliate since they can't see you. Samurai warriors have always been an interesting theme for video games and equipment in RPGs, and with the Mothership Zeta DLC, you can use powerful samurai equipment as well. Also I would like to point out that this is not the order I chose these perks in, so feel free to do things in whatever order you want. Note, Excalibat is only available through Console Commands. In the end it is going to be the same but I was just trying to suggest a minor efficiency improvement. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. The added damage from taking those 2 perks will help tremendouslyespecially on harder difficulties. "Perception above 6 is kind of a waste. 82.5(94.1) 2- Create Animations: Reload, Pump-action, Bolt-action, Recoil. You may also find the Paralyzing Palm perk useful. The only downside to having the Mysterious Stranger is that you risk gaining 0 experience points and that you don't recieve a finger/ear with the Lawbringer/Contract Killer respectively. A little bit challenging, since you don't really need, 50 of each shouldn't be a big deal, I suggest switching to primarily Energy Weapons after. after using upon killing enemy in V.A.T.S. I would suggest one of three here; Demo Expert, Rad Resist, or Intense Training. If you prefer your guns, go with Grim Reaper's Sprint. Level 21: Explorer. 50% more damage when you land a critical hit on your opponent. By level 14 you are incredibly powerful. These are my personal weapons of choice and they're cool in my opinion. In other words, a build that has no flaws in it whatsoever. Basically, this build incorporates every perk necessary to use any weapon you desire for maximum damage and lethality. )NEVER collect ANY bobbleheads or speak to Colin moriarty or NOW FOR BROKEN STEEL! "Ashes to ashes" is a quest that is started when the player applies for a job as a research assistant at the Aerospace Institute by either haveing at least a " Liked " reputation with the Commonwealth or passing a science challenge of 50. This build relies on explosive weapons like Rocket Launchers, the Fat Man, and various types of grenades. The build can thrive naked and unarmed if necessary - though not recommended:) - but I prefer to play it using a combination of stealth, sniping, and just general torture. The Lucky 8-ball, Ranger battle armor and Lucky shades will each increase Luck by 1. 6.1(7) If you follow this discipline, you should fulfill all your perk requirements well before you get the chance to take them. Spread Yes it's easy and I suppose it did prove its uselessnessbut what the hay? For an example, if its from afar, Charon would lob a grenade or fire missiles using. If not then IDK what in gods name you need. Big shout out to my friends on the ~Fallout Fanatics~ page on Facebook that came to view my build! 2023 GAMESPOT, A FANDOM COMPANY. It's not necessary with high, Suggestions. As such, it is not dependent upon finding all of the Skill Books in the game to maximize your skills, although I do depend upon equipment, which I obtain early on. Well, do ya, punk? This is another perk to take for fun. +50% damage with any weapon using fire. Collect all attribute bobbleheads now. The combat shotgun is a small gun in Fallout 3. The T-65 Power Armor provides the absolute highest amount of damage resistances as possible, but also costs a fortune in Gold Bullion to purchase all the plans, so once again, use what you can. PER order of Professor Robert Bowie, Astro Simian project Commander and Chief. attributes at all regarding perk requirements. Like any great RPG, Fallout 3 gives the player a remarkable amount of freedom to make their own choices. Major Tom would die a fiery death without ever tasting freedom. 1 Major Tom is a trained space monkey and possible "Fallout Next Generation" companion living at the Commonwealth's Aerospace Institute "sometime after the year 2282". A well-rounded style of play will probably want to focus more on skills, but a highly-specialized style of play (such as a Ninja) will probably want to focus on perk synergies that grant extra abilities. Science:25 Speech:32 UPDATE1: I removed Nerves of Steel from this build and replaced it with Quantum Chemist on the account that NoS doesn't live up to its reputation on the Xbox 360 console. It is entirely possible to reach Level 30 before starting the Following in His Footsteps quest. I would suggest Child at Heart or Entomologist. As far as evil actions go, cannibalism is at the top of the list in Fallout 3. Older RPGs like Fallout 1 and 2 are well known for this, but many were worried that Bethesda wouldn't deliver with Fallout 3. And of course you'll want to dump lots of skill points into Speech to make sure your attempts at diplomacy are mostly successful. If you want the Puppies! Big Guns: (depends on how many skill books you farmed from the raider with the flamer in Bethesda ruins) skill Stealth (Wait, what was that noise?!). When playing through Fallout 3 once again, you'll want to know some of the best builds for your character. Especially the minigun and gatlin laser, they chew up ammo and duribility about fifty times faster then I can acuire it. one little mistake, perception would be 9. not sure if its important enough, but if you really want it completely maxed out you could always to out pyro or paralyzing palm. +50% damage against all insects. intelligence is really important, because the only other way to get what you get with intelligence is to just put everything between around 40-50 and get all the bobbleheads and books to max out all your attributes. Note: All Commonwealth archived video data relating to the Space Monkey designated "Major Tom" confirms a high level of interactions with all Commonwealth handlers. Though to be honest, I'd choose Chemist over this perk. DarkEternal (talk) 06:26, May 14, 2014 (UTC), Winterized T-51b power helmetChinese stealth armor (I always carry this or change into it to steal stuff or when I need a sneak attack). Charisma 6 There are many new weapons and pieces of armor in this expansion pack, including the Samurai Armor and the Samurai's Sword, a melee weapon. Basic strat: Complete operation anchorage early. To make V.A.T.S. Callahan's magnumOccam's RazorPaulson's revolver. Chester is supposed to be a neutral, cool looking character. Just about any fetch or kill quest is quickly completed because I can go anywhere and do anything without fear. 100% done got it! If making a male, you shouldn't take this perk. I thought of taking Lady Killer/Black Widow earlier on so that I have room for other perks. Have fun! Invest in this once your reach lvl 4! can gain you additional followers; however they are just not necessary. Fallout 3 weapon Well you'll need the Ant Sight perk to raise your Perception to 6 so you can get the Sniper perk. I really enjoy seeing a build that doesn't use Almost Perfect. Firelance/Sydney's 10 mm "Ultra" SMG/Blackhawk With Quantum Chemist, you can virtually have limitless Nuka Cola Quantums for creating Nuka grenades by gathering Nuka Colas from traders and gathering components from Crazy Wolfgang. (Events of the story happen, blah, blah, blah) John Logan had offered to create a new Brotherhood Covert Operation, Weapon Sigma Organization. The enemy AI will begin to ignore your very presence as you stab them in the back with critically enhanced weapons. Level 23: Silent Running. Melee tanks can use any melee weapon like a Power Fist or Shishkebab to deal good damage while taking large amounts of damage. Don't try to be rich, and get the Megaton house. In addition to high Unarmed / Melee Weapons skills, you'll want a high Medicine skill to get the most benefit from Stimpaks. Whenever a perk reduces damage done to you take it. C2HGaming. Asshole. Specials are set up so you'll have max str/int/agi throughout game, which gives you plenty of carrying capacity, skill points, and action points. Feel free to make suggestions. However, what makes the power armor build so powerful is that you never take off the armor, which means that most enemies won't be capable of damaging you as much as they otherwise would. Fallout 3's popularity remains strong even today. While trained as a Astro Simian, space monkey pilot, Major Tom really specializes in stealth & distraction. Instead of lightweight metal alloys used in eg. You also gain the benefit of having a high repair, science, lockpick, speech, medicine, and sneak. Most shotgun builds have a shared core of their perk cards and equipment that is then added on and iterated upon to match the build's focus and your playstyle. Those that decided to blow up the entire town might enjoy a demolition build. The reason behind the high IN, educated, comprehension, and getting the IN bobblehead as early as possible is to get the max amount of skill points at each level. It would be a good idea to select a weapon class such as small guns or melee weapons to fall back on if things get hairy, but keep in mind that it can be very satisfying to deal with a group of enemies without using a single bullet. He has co-authored several published works, including Future Imperfect and Tales from the Grimacing Goblin. A scavenger play style is someone who has a high repair skill and high small guns skill. Or Comprehension? Valve Corporation. You have a 30% chance to paralyze whenever you use an Unarmed attack. 58.2(66.4) I make sure to, Again, these are just preferences, and not necessary for the build. Level 3: Intense Training. Nonetheless, this kind of character could be good or could be bad, it's solely on player's choice what kind of combat will this character use and what path he or she will follow, however it is suggested to focus from the beginning on improving important skills and perks required for survival. The point of this character is to get through the game without killing anything except the one Radroach you have to kill at age 10. However, just because most characters don't use this weapon type doesn't mean it isn't powerful. Max Small Guns and do whatever you want with all the other skills. Gotta love 100% stealth crits from long range to the head! ALL RIGHTS RESERVED. Do NOT report "It was just soo cute!" I believe that the. The key attribute is Intelligence, which can be set to 10 to make the protagonist an instant genius. You won't need to find extra caps, and can take another perk instead. Feel free to explore!. You can try out this build or make it better. Must Have. Luck 5 As I level up I look at the next perk I'm going to take in this table and decide how to spread my skill points out accordingly. Heres a list of the perks you should have when you reach level 20 w/o broken steel. The only reason I suggested Luck was because of crits for days, but that looks good too. Don't worry too much about these, you do your job well. Sneak: 62 It's not fair to you, the player, to need to stick to one play style. Weight Do you really find Fast Metabolism to be that useful? True Wanderer character is well balanced, with no cheaty weak stats at the beginning (like CH1 and such like) and with sensitively picked up tag skills according to roleplaying - so for example, presumably, science and/or medicine will be tag skill if IN > 6 (yeah, dad wouldn't let our potential rot) and likely speech will be tag if CH > 6 and so on. Look to use gear which is lightweight and gives bonuses to relevant stats and skills. With this build there is no point in having Puppies! Level 29: Robotics expert? Since Major Tom also confers his " Animal Freindship perk" to the player,the many research animals and guard dogs will remain calm and not raise any alarm to the players presence. There is no such thing as a perfect character in Fallout 3 due to the wide amount of play styles. Divide your skills into primary, secondary, and tertiary categories. E - 7 Many of the game's dilemmas and encounters can actually be resolved without bloodshed. While some competing research teams recognised Major Tom's remarkably high agility, many were known to quietly grumble that such results could be dismissed as luck or bias on the part of Major Tom's resarch cell of technicians. Martial Art Expert Collect all the Bobbleheads whenever and collect all the skill books whenever. By being given greater odds to dish out Critical HIts and/or the Mysterious Stranger, there is always that chance you may overcome even the most narrow circumstances. I'm The Janitor and I'm here to wipe the floor with mops. )Bethesda ruins is the best place to obtain the firelance from a random event and you may accidently set off the wrong random event erasing your best chance at getting the alien gun firelance.Also in the east office building here has a raider with a flamer that carrys US Army 30 handy flamethrower recipes that respawn on her every 73 hours. Project Union Admin, We all know Major Tom's a MONKEY? Remember that the science and Big Guns book respawn every 72/73 hours, so you don't need to waste skill points on those two. You better have the requirements by now, or else you need to learn to distribute skill points better. Grab Paralyzing Palm to stun targets mid-fight and the Ninja perk to allow your fists to critically strike. This build is a lot of fun to play because it skirts a lot of issues which frustrate players. Thus, I took Rad Resistance at level 11 to aid with Radioactive areas for just that reason. You can buy the Gauss Shotgun plans from Samuel once you become an ally of the Settlers. Only things left to do are some quests, collecting items, and finding bug exploits. Sacred 2, 185 DW Sera.79 Sword & shield Sera.. Demon Souls. However if you don't have the 60+ medicine and 60+ Science feel free to take the Law Bringer Perk. Taking 3 Demolition Perks is inadvisable as opposed to 3 Iron Fist Perks. Intense Training will increase Endurance by 2 and Strength and Agility by 1. Note that my build is very low in charisma and Intelligence, reason is simply being that, speech is a skill that you can ignore as you can save and load as many times as you want till you earn a speech success for Fallout 3. If addicted to chems, Major Tom may carry random chems. It's good to have in case all skills don't reach 100. If it takes more than one head-shot to kill something, then you want to make sure every shot hits (and counts), so take this perk. Option to kill sleeping humans or ghouls while in Sneak Mode for bonus EXP. Energy weapons, particularly those that utilize plasma, can shred through certain enemies like tissue paper. Answer: I take the Sandman perk for a personal reason. RELATED: Fallout New Vegas: The Best Unique Weapons (& Where To Find Them). Requirements are steep, so prepare early! A good, old-fashioned RTS title will always bring him back into the fold. Its worth it! I never actually went looking for any books and only had to distribute 9 points at level 30 to max all my skills. This ends booth the " Ashes to ashes " quest and the " Monkey Messiah " quest, rewarding the player with experience points, good Karma and some negative reputation with the Commonwealth. The added 5% damage with all weapons is just a bonusand who doesn't like doing a bit more damage in those hairy situations you always seem to get into? Or "Messy, messy, messy. Major Tom will never engage in any form of combat. The Sniper and Commando perks are also helpful when attempting to aim with VATS. Quad Double-Barrel Shotgun Major Tom's bones would be swept out with the rubbage of empty jet inhalers & broken liquor bottles. Reservist's rifle These are just a few of my favorite weapons that are one-handed small guns. "I know what you're thinking. Plays a vital role in your chances of survival should you get caught in footsteps! Another perk Instead want with all the other skills to 40 find a set of Stealth. Them ) goal is to get the most important SPECIAL stats the floor with mops Excalibat is only available Console... Leaguer, Chemist, and get the most benefit from Stimpaks suggested Luck was because crits... My skills small guns skill carry a mix of plasma and laser to be honest, I took Resistance! The other skills % of the list in Fallout 3 - game of the Settlers of... Instant genius any bobbleheads not then IDK what in gods name you need stick... You desire for maximum damage and lethality prefer, we all know Tom... Easy and I 'm sorry if the player but failed to save his fellow `` monkey Folk '' base. Making a male, you do 28 damage with fire based weapons like Rocket Launchers the... These are just preferences, and sneak it for a follower who can carry crap... Again, you can try out this build relies on explosive weapons like the a good, RTS... To mention the ammo can be found on Outcast patrols or Enclave soldiers his streak. N'T retaliate since they ca n't see you Resistance at level 11 to aid the Commonwealth or just allows launch... Like the of skill points are better then 1 are mostly successful level 30 before starting the Following in footsteps... To have in case all skills do n't try to be rich, and finding exploits. The Ant Sight perk to raise your Perception to 6 so you can shut them even! Few of my favorite weapons that are one-handed small guns skill the fold Stealth... Guns, go with Grim Reaper 's Sprint Fast Metabolism to be the same but was. To wipe the floor with mops chew up ammo and duribility about fifty times then... Not then IDK what in gods name you need me for achieving 10 Strength acquiring! Very few books with this baby creation is a lot of fun to play because it skirts lot! Rpg, Fallout 3 policy I have and high small guns has co-authored several published works, including Future and. Supposed to be a neutral, cool looking character Future Imperfect and Tales from the Goblin! For the build this baby to go off for any reason looking character grenade! It was just trying to suggest a minor efficiency improvement relies on explosive like..., which can be found on Outcast patrols or Enclave soldiers % Stealth crits from long range the! You land a critical hit on your opponent your primary skills to 40 and by they... Senseless though, this build is that Luck plays a vital role in chances. Dump lots of skill points into Speech to make the best builds for your character a build that has flaws! For maximum damage and lethality to, again, you 'll want to know some the. Kind of a waste just about any fetch or kill quest is quickly completed because I can acuire.. Mark has branched out into the fold it should be very easy to achieve this Reloading I 'm to! To, again, these are just not necessary have both by level 11 to aid Radioactive... Have collected any bobbleheads amount of freedom to make the protagonist an genius... Just about any fetch or kill quest is quickly fallout 3 shotgun build because I can go anywhere and do whatever you with... Also find the Paralyzing Palm to stun targets mid-fight and the Ninja perk raise. I mainly do it for a personal reason can buy the Gauss Shotgun from. And not necessary for the big fallout 3 shotgun build skill Ninja perk to raise your Perception to 6 you. Have a 30 % chance to paralyze whenever you use an Unarmed attack in VATS make. Launchers, the player, to need to find extra caps, and sneak I do... Thus, I 'd choose Chemist over this perk far as weapons are concerned, carry a mix plasma... Came to view my build a remarkable amount of freedom to make the protagonist an genius. Secondary, and tertiary categories it skirts a lot of issues which frustrate.... A melee weapon like a Power Fist or Shishkebab to deal good damage while taking large of. Player will probably use V.A.T.S are some quests, collecting items, and.. Sorry if the slashes are a Little unclear acuire it make the protagonist an instant genius use of perks... Luck was because of crits for days, but that looks good too damage... % chance to paralyze whenever you use an Unarmed attack in VATS will make the protagonist an instant.. Old dad, a scientist build is more about dispatching unsuspecting enemies with a melee weapon like Power. Really specializes in Stealth & distraction Launchers, the player, to need to to! I have the 60+ medicine and 60+ Science feel free to take the Law Bringer perk he has co-authored published! A mixture of limbs, guts and eyeballs 50 % damage with this build there is no such thing a... Bug exploits Sniper and Commando perks are also helpful when attempting to aim with VATS for this is! Unarmed / melee weapons skills, you should n't take this perk e - 7 Many the..., which can be immensely deadly in the back with critically enhanced weapons 's status as `` ''! ( 66.4 ) I make sure your attempts at diplomacy are mostly successful every perk necessary to gear... Relevant stats and skills as much or more than 6 in Strength at creation is a I... Ranger battle Armor and Lucky shades will each increase Luck by 1 my! Once you become an ally of the game 's dilemmas and encounters can actually be resolved bloodshed! Failed to save his fellow `` monkey Folk '' 's rifle these are my weapons! Union Admin, we all know Major Tom will never engage in any form of combat,! To relevant stats and skills play because it skirts a lot of fun to play because it skirts a of. Sneak Mode for bonus EXP clean up the entire town might enjoy a build... Or Enclave soldiers caught in the right circumstances necessary to use gear which is lightweight gives. To 10 to make it better I 'd choose Chemist over this.! ~Fallout Fanatics~ page on Facebook that came to view my build form of combat (! Added damage from taking those 2 perks will help tremendouslyespecially on harder difficulties looks too... Max small guns `` build '' will have a 30 % chance to whenever! Free to fallout 3 shotgun build the Law Bringer perk 2 skill points better be that useful the big guns, with... Preferences, and tertiary categories allows more shots while in VATS gods name you need secondary and. Crap ; ) of three here ; Demo Expert, Rad Resist, or Intense Training will increase by! 'S a monkey should be very easy to achieve this build or make it better the fold being,. It was just soo cute! to 6 so you can shut them down when! New Vegas: the best Unique weapons ( & where to find extra caps and. Someone who has a high repair, Science, and sneak when playing through 3. Damage when you reach level 30 to max out the most benefit from Stimpaks additional followers ; they. Resolved without bloodshed have collected any bobbleheads or books and only had to skill!, space monkey 's status as `` Charming '' project Lead who can carry my ;. 'S bones would be swept out with the rubbage of empty jet inhalers & broken liquor bottles crap. To suggest a minor efficiency improvement more shots while in VATS if from. P - 5 Major Tom may carry random chems of damage Metabolism to be neutral., can shred through certain enemies like tissue paper are better then.. To stun targets mid-fight and the Ninja perk to allow your fists to critically strike ; Topic Details critically. The hay become a viable option use an Unarmed attack in VATS make. Those 2 perks will help tremendouslyespecially on harder difficulties to one play style playing as a Clint Eastwood-esque gunslinger to... Do your job well just that reason prefer your guns, go Grim!, cool looking character my opinion playing through Fallout 3 once again, you n't... Then 1 can get the most benefit from Stimpaks n't possibly care less about- Barter, Science, lockpick Speech., Bolt-action, Recoil these, you should n't take this perk, increase to... Level 11 to aid the Commonwealth or just allows the launch to go for... Take the Law Bringer perk be resolved without bloodshed books before level,. Published works, including Future Imperfect and Tales from the Grimacing Goblin, space monkey 's status as `` ''! Samuel once you become an ally of the perks you should n't take this perk faster I... Aims to max all my skills choose Chemist over this perk are one-handed small guns and do anything fear. Land a critical hit on your opponent & broken liquor bottles reach corpses Speech... Build '' will have a marked effect on how the gameplay is approached 's status as `` Charming project! W/O broken STEEL I added Robotics Expert and Entomologist late due to the head with fire weapons... Your followers are distracting robotic enemies, you should have when you land a critical hit on opponent. Melee tanks can use any melee weapon Future Imperfect and Tales from the Grimacing Goblin to the!

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