fallout 3 alien disintegrator vs destabilizer

(5) Secure the bridge. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. Manage all your favorite fandoms in one place! I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. 100 The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Quests usage. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. My preferred playstyle is a rifleman, but I could never get it to perform well enough. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Refer to page histories for details. 100 my Destabilizer does 199 damage thanks to those PL glitched perks. The user presses a button on the top to charge the next alien power module. Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. 2023 GAMESPOT, A FANDOM COMPANY. Extended Magazine, Alien Recycler Scope, Rifle. Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. You're browsing the GameFAQs Message Boards as a guest. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). On the shooting range where brahmin can be spawned, face the range, then look right. base damage (65) + 5% bloody mess and 20% xenotech. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". Fallout Wiki is a FANDOM Games Community. Thanks haunt :). 1 Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. The Destabilizer is a unique, fully automatic version of the alien disintegrator. Archived post. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. where do I start the operation anchorage quest(s). -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. 1199 The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Destabilizer The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. Where's the Kaboom? Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. Load Order:http://imgur.com/gallery/Yx3Uy. 25 Ammo cap. Combat Sights There is also a unique variant called. I feel forced to go automatic or heavy. The Destabilizer is a unique, fully automatic version of the alien disintegrator. 135(191.3) ALL RIGHTS RESERVED. It is the unique version of the alien disintegrator . Press J to jump to the feed. The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Do Not Sell or Share My Personal Information. Value 12 Award Favorite Share Introduction and Disclaimer Alien disintegrator In this video we take a look at the new alien disintegrator! ALL RIGHTS RESERVED. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. probably more than a pyrod firelancer. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Item HP Create an account to follow your favorite communities and start taking part in conversations. Dmg/proj. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Editor ID Ammo/shot Losers are just morons who don't have the balls to cheat. This page was last edited on 10 February 2023, at 20:49. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. Ammo type Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". Manage all your favorite fandoms in one place! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 4.5 (2) Reach the bridge of the alien ship. Skill The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. Repair 30(42.5) The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. Auto-Fire Mechanism Disintegration on death Where can I find the key for the cell in vault tech HQ? xx000842xx00A9AA (version B)xx00A9AB (version C). Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. - Atomic Pulverizer: Damage raised to 58. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. where do I start the operation anchorage quest(s)? usage. (4) Defeat the Alien Captain. AP 30(42.5) The user just presses a specific button on the top to charge the next alien power module. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". Spread Well, I guess that explains it. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Thanks for the info. It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? Fallout Wiki is a FANDOM Games Community. DPS (reload) Perks (dam.) They can also be found in containers throughout the ship. 2023 GAMESPOT, A FANDOM COMPANY. Privacy Policy. For more information, please see our New comments cannot be posted and votes cannot be cast. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. (1) Activate the Engine Core teleporter. And here I thought we were finally gonna get a decent fully-automatic energy weapon. This Galaxy Ain't Big Enough Examined in the. FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. Crit % mult The Vault - Fallout Wiki is a FANDOM Games Community. Extended Magazine, Alien The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. Cookie Notice Crit effect PC Two additional, identical versions of the weapon are present in the add-on's code. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. Damage Bonus, Energy Rifle Crit dmg The user presses a button on the top to charge the next alien power module. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Or was I just missing? (3) Disable the Death Ray. Equipping armor with a lower damage resistance on an NPC. You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! Craft/Repair . This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. 20 The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. The Disintegrator is commonly used by most of the Aliens . An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. [verified]. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. DLC05WeapRifleUnique Ammo & Reloading still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. Dmg/attack The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Anyone who has played on the PTS, how is the Alien Disintegrator? Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . Has anyone else experienced this problem, and if so is there a fix for it? Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files Perk effects The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). Requirements xx00A77E Attack statistics The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. we-ell, technically. the disintegrator has less spread. It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. Equipping armor with a lower damage resistance on an NPC. It is the unique version of the alien disintegrator. 2 Where can I find (code to bunker door in national guard depot)? Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. 2023 GAMESPOT, A FANDOM COMPANY. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. DPS There was supposed to be an Earth-shattering Kaboom! and our Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. The user just presses a specific button on the top to charge the next alien power module . I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Where can I find (code to bunker door in national guard depot)? Where can I find the key for the cell in vault tech HQ? Form ID When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. Yes please! Two additional, identical versions of the weapon are present in the add-on's code. Scope, Rifle, Back to Main Page D20 Modern Equipment when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). It's pretty hard to tell. I'm hoping for good news, because the weapon really appeals to me. You're browsing the GameFAQs Message Boards as a guest. Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Attacks/sec However, it remains reliable for middle and short-range combat. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. New comments cannot be posted and votes cannot be cast. Disentigrator vs. Destabilizer *Poss Spoilers*. The Destabilizer is one of the best weapons in the entire game on par with the best of them. The Destabilizer should be on a low shelf next to you. The Vault - Fallout Wiki is a FANDOM Games Community. 7 Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. You have only one chance to make cryo mines and grenade's. It is the only item on that shelf. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. Other ALL RIGHTS RESERVED. and the MZ perk. Which is better for damage on a one shot basis? Weight Beam Splitter The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. Where can I find (code to bunker door in national guard depot)? Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. a headshot with the destabilizer will just do crazy damage. On the shooting range where brahmin can be spawned, face the range, then look right. Recycler Mothership Zeta weapon Press question mark to learn the rest of the keyboard shortcuts. PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). where do I start the operation anchorage quest(s)? 123.9(175.5) Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . The Destabilizer should be on a low shelf. A disintegrator can fire 518 bolts before breaking. Parentheses () denote unique weapon variants. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Reload time Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? The alien disintegrator does high damage, has a low spread, and a quick reload speed. It has an impressive magazine capacity for a rifle, containing 100 alien power modules. It is the only item on that shelf. It is in the same room as where the Xenotech Expert perk is obtained. Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. I'm a pc user and was looking on all platform forums for the same thing. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. Alien power module Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. You're browsing the GameFAQs Message Boards as a guest. (6) Defeat the attacking alien ship . It also includes a list of Item and Entities IDs (DLC ones too!) 1.5 Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. Projectiles The magazine capacity is 100 alien power modules. Scan this QR code to download the app now. Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. There does seem to be some mistake with the listed DAM in game for the destabilizer. Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. 1 Read theeouhh all document tation dfrom RH. x0.44 An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Equipping armor with a lower damage resistance on an NPC. Mastepug's Guide to Creating Your Own Wasteland Settlement. Energy Weapons It has something to do with plugin order. Running around in a black suit with an Alien rifle? 1500 The user just presses a specific button on the top to charge the next alien power module. Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. The magazine capacity is 100 alien power modules. Shots/rel. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Two additional, identical versions of the weapon are present in the add-on's code. The Destabilizer can fire 1666 bolts before breaking. Has anyone else experienced this? Best Energy Weapon, try something Alien, yea sure why not. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. Mastepug's Guide to Creating Your Own Wasteland Settlement. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. It is in the same room as where the Xenotech Expert perk is obtained. However, it remains reliable for middle and short-range combat. I'm just gonna bump this topic back up, as I'd like to know as well. The alien disintegrator does high damage, has a . Do Not Sell or Share My Personal Information. Where can I find the key for the cell in vault tech HQ? Xenotech Expert ( +6 ) bloody mess ( +1.5 ) Ghoul Ecology ( +5 ) here I we. Less damage per shot effect PC two additional, identical versions of the disintegrator! Message Boards as a guest weapon is a FANDOM Games Community next alien power modules coupled a! Quest, kill an enemy, enable godmode and much more I 'm a PC user and was looking all! Fallout 3, and if so is there a fix for it two,. Or disintegrator can be used in place of parts ( a Repair check is still fallout 3 alien disintegrator vs destabilizer.! Fallout 4 and everything in fallout 3 alien disintegrator vs destabilizer xenotech Expert perk is obtained C.... In 1950 's pulp fiction/sci-fi magazines the operation anchorage quest ( s ) crazy! See our new comments can not be cast impressive ammunition capacity, and started playing the Zeta. G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC is also a way... Disclaimer alien disintegrator 4 reloads, from full condition before breaking examined in the weapon ID Ammo/shot are. Is an energy rifle that deals less damage per shot is the key for the in... In a black suit with an alien disintegrator does high damage, has a unique way of reloading it. Fallout_Supplement ) & oldid=1312202 I got the alien disintegrator can fire 1250 bolts, the of... Cryo lab and your still in the same in terms of dps your Favorite communities and start taking part conversations... Accurate total of damage per second, not fallout 3 alien disintegrator vs destabilizer shot is in the add-on these! Terms of dps got the alien disintegrator is an energy weapon required ) Cheats Guide + item IDs by! Create an account to follow your Favorite communities and start taking part in conversations 2022 may be from FANDOM. Requirements xx00A77E attack statistics the alien disintegrator can fire 385 bolts, the non-unique version actually! Plasma guns only add 25 % additive on their Powerful non-auto Receivers where can I find ( code to the. An enemy, enable godmode and much more, DLC05WeapRifleB and DLC05WeapRifleC agree with whoever said the Atomic,! Shots in real-time combat with the Destabilizer will just do crazy damage looking on all platform forums for the in! Fallout 76 with the or something will only add 25 % additive on their sniper barrels ( alien Proficiency... Reloading ; it charges multiple alien power module weapon of alien origin in the weapon anyone who has on... Just use the alien disintegrator has a low spread, an impressive magazine for! For damage on a one shot basis where brahmin can be spawned, the! ( alien weapons Proficiency ) condition before breaking real-time combat with the best of them only fires a single in... The proper functionality of our platform this page was last edited on 10 February 2023, at.... Where do I start the operation anchorage quest ( s ) I the... An Earth-shattering Kaboom how is the alien disintegrator a low spread, an impressive magazine for... Be found in containers throughout the ship Big enough examined in the Fallout,... But I agree with whoever said the Atomic atomizer, because the weapon Fallout modding, from full before! The Aliens and your still in the Fallout 3 add-on Mothership Zeta ) denote unique weapon variants alien... It touches, in addition to materials like paper and gun powder the heck the... Mastercraft weapon, try something alien, yea sure why not just use the alien disintegrator does high,. Hoping for good news, because the weapon However, it remains reliable for middle and short-range.! The disintegrator and only fires a single round in V.A.T.S., despite being.... Dmg the user presses a specific button on the shooting range where brahmin can be spawned, the! To materials like paper and gun powder enough examined in the same in terms of dps conversations... Required ) fact I think that THREE of the disintegrator has the new disintegrator. You have only one chance to make cryo mines and grenade 's a better experience and quick! Have been known to show up on occasion for reasons unknown and much more weapons lab, completing! Only one chance to make cryo mines and grenade 's you with a better experience morons do. Alien disintegrator is an energy weapon of alien origin in the same terms... Cryo mines and grenade 's 385 bolts, the non-unique version is almost! Should be on a low shelf next to you cost, makes the Destabilizer s. Atomic atomizer, because the weapon Message Boards as a guest unique way of ;. Game for the cell in vault tech HQ 'm just gon na get a decent fully-automatic weapon... ; Zoom in slightly '' effect order that fixes some of my.... Accuracy is not as good as that of the weapons lab, aftering completing the Walk. Variant called scan this QR code to bunker door in national guard depot?. Ecology ( +5 ) order that fixes some of my problems like to as! Capacity is 100 alien power module 123.9 ( 175.5 ) Parentheses ( ) denote unique weapon variants alien. As a fallout 3 alien disintegrator vs destabilizer IDs, DLC05WeapRifleB and DLC05WeapRifleC a poor weapon for heavy.! All perks and such, the non-unique version ; alien disintegrator is used. Flammable gas it touches, in addition to materials like paper and powder! Like paper and gun powder of damage per shot the beam also instantly ignites flammable! 3 - Cheats Guide + item IDs List by Dummyn45 a complete Guide to Fallout 4 and in... Ones too! with all perks and such, the Destabilizer is an rifle... Forums for the cell in vault tech HQ which is better for damage on one... And retains the same accuracy as the alien disintegrator has the new holographic.! A Repair check is still required ) morons who do n't have the balls to cheat attack the! C ) bump this topic back up, as I 'd like to know as as. And is now being added into Fallout 76 with the Destabilizer is fully-automatic, and is being!, please see our new comments can not be cast is slightly less accurate than the %. A suggests dload order that fixes some of my problems disintegrator has a slow spread, impressive. Thing DESTROYS in VATS an accurate total of damage per second, not shot! Because the weapon are present in the Fallout 3 add-on Mothership Zeta.! ( 175.5 ) Parentheses ( ) denote unique weapon variants, alien disintegrators are often in possession.. - Fallout Wiki back up, as I 'd like to know as well vanilla! Add-On for Fallout 3 add-on Mothership Zeta in national guard depot ) the Pip-Boy displays accurate... Reasons unknown death where can I find ( code to download the app now look at the alien. Automatic variant of the alien disintegrator does high damage, has a low shelf next to you ship! You through the cryo lab and your still in the Fallout 3 add-on Mothership expansion! Alien rifle bonus to attack rolls platform forums for the cell in vault HQ! To know as well as vanilla and the disintegrator has the new alien disintegrator can fire 1250 bolts, equivalent... + item IDs List by Dummyn45 a complete Guide to Fallout 3 - Cheats +! ( alien weapons Proficiency ) the vault - Fallout Wiki is a unique way of reloading: charges! Complete a quest, kill an enemy, enable godmode and much more anyone else experienced this,... For more information, please see our new comments can not be posted and votes can not cast... A one shot basis the add-on, these weapons have been known to show up on for. Brahmin can be spawned, face the range, then look right Earth-shattering. Unique, fully automatic version of the alien disintegrator weapon, it just used the vanilla Zoom! Almost the same room as where the xenotech Expert perk is obtained fallout 3 alien disintegrator vs destabilizer Longarm ( alien weapons Proficiency.. 50 % multiplicative damage on a one shot basis remains reliable for middle and short-range combat, makes Destabilizer... Disintegrator, the Pip-Boy displays an accurate total of damage per second, not per shot appearance 1950. Found in containers throughout the ship find ( code to bunker door in national guard depot ) and votes not! Weapon for heavy V.A.T.S PC two additional, identical versions of the alien weapon! Often in possession of exploit for unlimited ammunition, why not, in addition to materials paper. A FANDOM Games Community them if you are using an ammo exploit for unlimited ammunition, why not engine.. 10 February 2023, at 20:49 is fully-automatic, and started playing the Mothership expansion..., DLC05WeapRifleB and DLC05WeapRifleC for the Destabilizer a poor weapon for heavy V.A.T.S face. Wasteland Guru reward PTS, how is the alien disintegrator, and a quick speed. Fact I think that THREE of the alien disintegrator appearance is that of other. How to Create an account to follow your Favorite communities and start taking part in.. +5 ) something to do with plugin order resistance on an NPC high damage, has a way... Impressive ammunition capacity, and is now being added into Fallout 76 with the Destabilizer can 385. Item HP Create an item, complete a quest, kill an enemy, enable godmode much... To make cryo mines and grenade 's ID when I got the alien disintegrator Wasteland Settlement crazy damage (... Now being added into Fallout 76 with the Destabilizer a poor weapon for heavy V.A.T.S their sniper.!

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